Your heroic band of adventurers don’t take trips to Ulfenkarn to just see the sights, despite how much they may want to visit the gorgeous gardens and welcoming taverns. No, each trip within the city walls has a specific purpose – whether it’s to slay the undead hordes, to find treasure that will help in your quest to overcome the evil tyrant Radukar the Wolf, or to rescue citizens from an unending, almost-sentient tide of earth, gravestones, and wailing spirits seeking to devour everything in its path.
Start Your Journey
There are four different journey types in Warhammer Quest: Cursed City. Each one has a specific goal and moves the overall narrative of your quest along. Of course, if your journey is unsuccessful, it can have drastic ramifications for the population of Ulfenkarn.
Malicious Mechanics
The city of Ulfenkarn is subject to two conditions – influence and fear. While you work to destroy each of Radukar’s lieutenants, and the Wolf King himself, you need to keep an eye on both of these factors. If the citizenry succumbs to fear, Ulfenkarn itself will be swallowed by the voracious Shyish Nadir. If Radukar’s influence in the city grows too strong, the Wolf King will destroy your airship, the Adamant, and put an end to your efforts.
On the Hunt
The first type of journey helps to alleviate the level of Radukar’s influence in the city. Hunt Journeys see your band of heroes seeking to defeat as many of the Wolf King’s minions as possible to weaken his hold on the city.
X Marks the Spot
The second type of journey, Scavenge, sees your team searching the Cursed City for treasure. You could find useful items such as the cursecatcher* or realmstone, which can be spent to improve your equipment for later journeys into Ulfenkarn.
In a Deliverance journey, a Suffocating Gravetide roams the streets of Ufenkarn, and only you can save the citizens from this endless spell. Can you stay ahead of the near-sentient magical energy AND rescue at least eight people? If you can, the level of fear will shrink in the Cursed City.
Unlike the other types of journey, which use a fixed map, Deliverance journeys have a rolling map, built using exploration cards. Who knows which bit of town you’ll end up in.
Off With Their Heads
Finally, there are Decapitation journeys that see you face off against Radukar’s favoured lieutenants, such as Watch Captain Halgrim and Torgillius the Chamberlain. If you want to get to Radukar the Wolf and lift the curse from Ulfenkarn, you’ll have to get past his ogre bodyguards, the Korsargi Nightguard.**
To get more of a feel for how Warhammer Quest: Cursed City works, check out our Learn to Play video.
Warhammer Quest: Cursed City will be available to pre-order from Saturday. We’ll be looking at more of the game’s features throughout the week but to find out more about the heroes and villains of Ulfenkarn, visit the Cursed City website.
* In the Cursed CIty, there are a LOT of curses that need catching.
** When you’re a human vampire as big as the Wolf, you only trust ogors to look out for you.