Necromunda has a pest control problem. The Ash Wastes Nomads have whole warrens full of bugs they use as cavalry and employ to ambush trespassers, Cawdor sickos have been taming rats and strapping bombs to them for years, while Outland Beastmasters are now fraternising with nightmarish Ripperjacks.
If that weren’t enough, there are even more breeds of Beastmaster on the loose, and they’ve found some other nasty vermin to pal about with – Millisaurs.
These ichorous invertebrates were likely smuggled onto Necromunda centuries ago – courtesy of the planet’s lax import controls – to help clear debris and other critters from mining tunnels. Left unchecked, the voracious worms have by now spread across much of the planet, from outland ore-pits to underhive sump-nests.
Their rock-skinned hides make Millisaurs a nightmare to shift. Even worse, their ringed maw and robust digestive system allow them to chew through anything put in front of them, be that piles of rocks, metal bulkheads, or unlucky juves.
These beasties can easily Infiltrate any environment, and the Beastmasters who train them share the same skill, having learned to wriggle through the tunnels bored by their pets.
Gangers who think they can put the sturdy rockcrete floors of the hive between them and a hungry Millisaur are in for a rude awakening – their Burrowing skill lets them freely wriggle under impassable terrain.
Gangs can hire up to two Outland Beastmasters, each with a personal gaggle of beasts, so you can now infest the floor and the ceiling with an unpalatable one-two punch of Ripperjacks and Millisaurs.
This Beastmaster and his many-legged pets will be released in resin from Forge World, though they won’t be out for a few months yet. Sign up for the Warhammer Community newsletter to get the latest news from Necromunda sent straight to your inbox.