The iron fist of Gork has taken a swipe at the Mortal Realms in the form of a pugnacious posse of new Ironjawz miniatures revealed at the NOVA Open last week. But the Morkish cohort of the Orruk Warclans aren’t to be forgotten – the Kruleboyz are living their best and most spiteful lives in the Era of the Beast.
They’re finding great success in snatching the eggs of exotic beasts from deep within the Gnarlwood, and as the Dawnbringer Crusades near their swamps, these kunnin’ killers slink out to inflict their unusual brand of orruk violence on anything stupid enough not to run screaming from their glowering skareshields. They’ve got the help of a brand new box – Vanguard: Orruk Warclans.
Leading this calloused band of callous greenskins is a Killaboss on a Great Gnashtoof. Ferocious and unusually vindictive even for orruks, Killabosses are the top dogs – and ride them, too. They pester the Beastbreakaz for monstrous mounts as symbols of their status, and Great Gnashtoofs are odious hounds which match their masters’ vile nature.
Next in the hierarchy are Murknobs, champions who revel in taking heads. Their muck-encrusted Belcha-Bannas are infused with shamanic magic and provide nearby units with protection from spells. The severed mire-drake tongue lolling out of each banna’s mouth retains its potency, spewing forth clouds of toxic gas.
A solid rank of Gutrippaz use their skareshields to send shivers up the spines of opponents before setting to with venomous weapons. Behind this prickly phalanx, the Man-skewer Boltboyz break the myth that no orruk can shoot straight, unleashing salvos of poison-tipped bolts.
The crown jewel in this kunnin’ but brutal battle philosophy is the Beast-skewer Killbow – a viciously effective ranged weapon that can fell the toughest creatures in the realms with its humongous barbed bolts, doused in foul venoms.
Vanguard: Orruk Warclans makes a juicy addition to any Big Waaagh! or Kruleboyz army that needs a mix of ranged and close-combat punch – or a perfect way to kick off a Krule collection. Expand on it with a Killa-boss on Corpserippa Vulcha to eke the most out of your command abilities, and top things off with a noisome Snatcha Boss on Sludgeraker Beast – who exudes an aura so toxic it empowers the already highly envenomed weapons of nearby Kruleboyz.