This Friday is ‘Blackstone Friday’ – the launch day of Warhammer Quest: Blackstone Fortress, though you can pre-order your copy in-store or online right now! Over the past few weeks, we’ve been treating you to all manner of insights into its art, design and gameplay, as well the nuanced explorers and hostiles who make up the game’s protagonists and hostile forces.
However, we haven’t shown you absolutely everything yet – here are 10 things that you may not yet know about Warhammer Quest: Blackstone Fortress…
The Chaos Beastmen in the set are designed to have a number of poses – more, in fact, than you can build in a single set! Weapons, legs and heads are interchangeable, meaning you’ll have a surprising amount of freedom when customising yours.
While Janus Draik’s pistol is apparently an heirloom, its appearance and rules seem to indicate that it’s a Drukhari splinter weapon. Just check out that grip – not a skull in sight, so obviously not Imperial!
Pious Vorne’s unusual weapon has a surprisingly sweet origin story – it’s actually a gift from Taddeus the Purifier! It certainly beats socks...
Ratlings have always been known to have a big appetite, and the micro-fridge on Rein’s backpack shows that these guys have a penchant for snacking that lives up to the reputation!
Some heretics online have speculated that UR-025 is, in fact, a Man of Iron, and not a loyal robotic servant of the Imperium. This is, of course, completely untrue, as UR-025 has an Imperial Aquila on its chest, denoting its obvious loyalty.
That’s because several of them made their way into the Dark Millennium Playing Cards set by John Blanche. John saw the early concepts for Blackstone Fortress as drawn by Miniatures Conceptualiser Tom Harrison, and provided his own take on the models.
The blue crystal that hangs from Amallyn Shadowguide’s belt is actually a rare phase crystal. By channelling its esoteric power, the Asuryani Ranger can phase through solid matter as if it were mere air – a handy trick in her line of work!
Espern Locarno hails from one of the oldest Navigator Houses. An argument could be made that House Locarno is, in fact, the oldest of them all – the Navigator House first made its appearance in Games Workshop’s classic Rogue Trader game that dates back over 30 years!
The Kroot mercenary, Dahyak Grekh, can lay traps with which to incapacitate or kill his victims. Yet in a universe of advanced technology and high explosives, the trap itself appears to be little more than a stylised bear trap. The reason for this is that, as a Kroot, Dahyak Grekh can absorb the genetic traits of those he devours, so seeks to keep the bodies of his traps’ victims whole whenever possible.
The Design Studio’s rules team have already begun to bend their will towards producing Warhammer 40,000 Kill Team profiles for various miniatures featured in Warhammer Quest: Blackstone Fortress! Cool, huh? Watch this space for more information…
Not into Warhammer 40,000: Kill Team yet? Well, this is a great reason to start! You can also pre-order Warhammer Quest: Blackstone Fortress now, or pick it up in your nearest store from this Friday.