Skip to main content
  • Home
  • Articles

  • Astra Militarum Detachments – Artillery barrages, mechanised assault and… stealth tactics?

Astra Militarum Detachments – Artillery barrages, mechanised assault and… stealth tactics?

The Astra Militarum have as many approaches to war as they do enemies in a hostile galaxy. Codex: Astra Militarum expands your options in combat with four new Detachments, adding to the Combined Arms Detachment from the Index and the Bridgehead Strike Detachment we unwrapped in the Grotmas Calendar.

Mechanised Assault is the pick for those who love the sound of gunned engines and grinding treads, as heavily armoured transports dispense close-range shock troops right into the heart of the enemy forces. For those who find the idea of even stepping foot on alien worlds a bit guache, Hammer of the Emperor favours armoured spearheads made up of thundering tank squadrons, emboldened by new Rogal Dorn Commanders.

With the Death Korps of Krieg increasing their presence within the Astra Militarum, the Siege Regiment fits their attritional combat doctrine like a bespoke gas mask. Artillery Support allows you to pummel foes with ear-splitting salvos that send their organised advances into staggering disarray with a Creeping Barrage or eradicate cover with an Incendiary Bombardment ahead of your own counter-assault. For more subtle artillery applications, Smoke Shells provide you with Stealth – particularly potent against opponents that specialise in ranged offensive. 

Despite the name, you aren’t required to take big field guns in your army list as the focus is firmly on off-map support from even bigger guns, softening up targets for your infantry advanced enabled by Over the Top. Commissars of Siege Regiments know that Callous Sacrifice is inevitably required, and with soaring shells and explosions ringing in their ears, a unit will fire their whole complement of weapons at point-blank range, ready to give their lives in the process.

Such powerful ordnance must be protected at all costs, and before engagements, sappers lay a deadly Minefield onto the battlefield. Coupled with a Creeping Barrage, this can leave an enemy with nothing but a faceful of explosions.

Not every Astra Militarum army favours this approach. Some instead opt to outwit and outflank their enemies. Recon Element Detachments are Masters of Camouflage, using face-paint, vehicle netting and disruptive camo patterns to grant their infantry and walkers the advantage of cover even when in the open. Those that dig in are even harder targets, able to boost their save further.

Infantry platoons and striding Sentinels allow this force to react swiftly, and five out of their six Stratagems let you respond to enemy manoeuvres. Courageous Diversion allows an aggressively positioned unit to soak enemy fire, while Scramble Field can be used to shut down enemy units that are attempting to deepstrike near key targets.

Mounted infantry flank to support your core fighting force, with Scouting Outriders able to leave the battlefield and re-engage from an oblique angle, with Death Riders and Attilan Rough Riders threatening exposed enemy units with a devastating charge.

Codex: Astra Militarum will be available in the Death Korps of Krieg Army Set, which goes on pre-order on Saturday, including some new Krieg units that can be put to work in any of these Detachments. The Codex will be released separately soon after.