There are two factions from the Grand Alliance of Death on their way to the Mortal Realms with new units, new battletomes and new army rules.
Battletome: Flesh-eater Courts
The accursed vampire monarchs of the Flesh-eater Courts are trapped within their own reality-warping delusion. In their own minds, they are noble knights and lords, holding court as though the personification of gallantry. The foul truth, however, is that they are depraved beasts who rip and tear at mortal flesh with insatiable bloodlust.

This new battletome is the essential guide to the Flesh-eater Courts, updating them for the present edition. Inside you’ll find all the rules, including a new Battle Trait – Delusions, which reflects the roiling madness that inflicts them all. The army has two to pick from as standard, but many Heroes unlock fresh Delusions, allowing you to build your army around specific personages.
There are also battle formations, heroic traits, artefacts of power, the Lore of Madness and lots more besides.
High Falconer Felgryn

Felgryn is a blood-crazed vampire with an affinity for wild creatures, who thinks himself something of a falconer from a royal court. Surrounded by his carrion flock, Felgryn and his vicious ‘falcon’ Grype work together to spot weakness in enemy forces, while his Delusion empowers the lowly commoners and beasts who march with the Flesh-eater Courts.
The Charnel Watch

Alongside the new battletome comes a new Spearhead packed with great plastic kits. Inside you’ll find an Abhorrant Gorewarden, three Crypt Flayers, three Crypt Horrors and the Royal Beastflayers.
The Charnel Watch offers great tactical opportunities, with its ability to manipulate charge rolls to close with the enemy at lightning speeds – and with enough hard-hitting monster-sized infantry to get the job done when they arrive.
Battletome: Nighthaunt
As with the Flesh-eaters above, this new battletome neatly updates and replaces the rules in the Faction Pack, with new battle formations, heroic traits, artefacts of power, a spell lore and more. The recently unearthed Nexus of Grief remains key, replenishing and refashioning your spectral hordes, which will be teleporting around the battlefield and scaring your foes witless, while Mounting Dread slowly winnows away at their sanity.

It includes all the rules, lore and artwork you need to make the most out of your Nighthaunt collection or kickstart a new one.
Lord Vitriolic

A cursed soul, perhaps once a peddler in fake curatives and concoctions who preyed on the gullible and the desperate, the Lord Vitriolic committed some act vile enough to attract the justice of the Great Necromancer. Now this many-armed horror drifts into battle with a rack of foul potions on its back, hurling them to explode among the foe in a shower of spite-laced acids or clouds of fear-threaded gas, inflicting a choice of effects from negating enemy Ward rolls to inflicting mortal damage.
Cursed Shacklehorde
Packed with 25 Nighthaunt models, the Cursed Shacklehorde is an exciting new Spearhead, which can waltz through incoming enemy fire and inflict all manner of psychological damage.

It’s also an exceptional way to add to a Nighthaunt army or begin a new one. Inside the box you’ll find a Spirit Torment, two Chainghasts, 10 Dreadscythe Harridans, 10 Bladegheist Revenants and two Dreadblade Harrows.
Both the Flesh-eater Courts and the Nighthaunt will also be accompanied by Gamers Editions of their battletomes, Warscroll Cards and of course some very nice dice!
There’s more to come from the Mortal Realms in the Big Summer Preview – find out what else is new by clicking the button below.