At the NOVA Open, we learned that a new Battletome: Sons of Behemat is coming to shake up the Mortal Realms. We’ve met King Brodd and cowered in terror from the Beast-Smasher Mega-Gargant – now it’s time to take a look at their battletome in all its glory, from the outside in.
The new book is beefier than before, with all the rules you need to field your army alongside a giant-sized lore section, which tells the history of the gargants from the Age of Myth right through to the current Era of the Beast.*
It’s been fully updated for the current edition of Warhammer Age of Sigmar, with new monstrous rampages and an in-depth Path to Glory section for narrative play. Taking gargants on campaign is a unique experience – their “territory” tends to be wherever their feet last landed…
With new and updated warscrolls and two faction-specific core battalions, the battletome opens up new ways to play your big, beautiful behemoths. For the gargant-curious, there are rules to add one flavour of Mega-Gargant to each of the four Grand Alliances, so everyone can join in the Realm-stomping fun.**
The battletome also includes a glorious miniatures showcase, a guide to painting the Sons of Behemat,*** and new and updated allegiance abilities for the army – including a whole new tribe.
We’ll have lots more on the Sons of Behemat as we get closer to the release date of their new battletome. Sign up for our newsletter to keep up to date with the latest from the Mortal Realms.
* Learn how the rest of the Mortal Realms view them by listening to the Black Library audio drama Sons of Behemat.
** Death armies can take Big Drogg Fort-kicka, a Gatebreaker Mega-Gargant. Chaos forces can hire One-eyed Grunnock, a Warstomper. Order armies can field Bundo Whalebiter, a Kraken-eater. Destruction armies can take any of these or Odo Godswallow, a Beast-smasher.
*** Need some tips now? Check out this guide to painting a Warstomper Mega-Gargant.