The factions of Mars have finally turned against one another as the Warmaster declares war on the Imperium, and that means oodles of never-before-seen plastic miniatures for Legions Imperialis. In the further future, meanwhile, the Blood Angels unveil a noble, yet tragic, new Combat Patrol.
The Rise of the Dark Mechanicum
Mars is the crucible of technology, its factories churning out the devastating weapons that fired the Great Crusade. With the treachery of Horus, the Cult Mechanicum finds its loyalty split. The Rise of the Dark Mechanicum is the next narrative expansion for Warhammer: The Horus Heresy – Legions Imperialis, covering the schism on Mars and the fateful battle for Magma City.
Rules for Mechanicum and Dark Mechanicum army lists can be found within, alongside armies composed entirely of Titans or Questoris Knights. There are Flashpoint battles, rules for Warfront and Escalation Campaigns, and instructions for hosting climatic Grand Clash missions, with The Fall of Magma City as an example. Pre-order it in hardback or eBook editions.
Mechanicum Battle Group
The Mechanicum Battle Group collects 146 miniatures in one bumper box to make up the core of your force. It contains two Archmagos Prime on Abeyants, two Vultarax Stratos-Automata, two Arlatax Battle-Automata, two Myrmidon Secutor Hosts, two Domitar Battle-Automata, two Tech-Priest Auxilia, two Vorax Battle-Automata, two Ursarax Cohorts, two Triaros and accessories, four sets of Castellax Battle-Automata, four Myrmidon Destructor Hosts, eight Thallax Cohorts, eight Thanatar Siege-Automata with weapon options and accessories, and 10 sets of Adsecularis Tech-Thralls.
Knight House Battle Group
Supplement your Legions Imperialis force with the Knight House Battle Group, or use the new rules in Rise of the Dark Mechanicum to field entire armies of these perambulating death-dealers. The box contains four Cerastus Knight Lancers, six Questoris Knights, and a pair of Acastus Knight Porphyrions.
Titan Battle Group
Formations of Knights not epic enough? Need a colossal god-engine to really soak in that Legions Impeiralis scale? The Titan Battle Group contains a Warlord Titan, a Reaver Titan, and two Warhound Scout Titans for some seriously earth-shattering firepower. Or run them as a complete army with Rise of the Dark Mechanicum.
Mechanicum Army Cards
Control your battlefield automata with the skill of a Tech-priest via the Mechanicum Army Cards, a set of 32 quick reference cards for the Mechanicum Taghmata and Dark Mechanicum, which contain the Formation and Detachment cards for both armies.
Manufactorum Imperialis Sector
Create your very own Forge Complex to fight over with the Manufactorum Imperialis Sector box, which contains 104 pieces of factory terrain. In the box you get four Crane Grapples, four Crane Hooks, four Refinery Hubs, four Storage Silos, four Generator Silos, four Generator Towers, four Large Generator Towers, four Generator Interlock Hubs, four Generator Multi-capacitors, 12 Generator Capacitors, 12 Promethium Barrels and Supply Crates, 16 Storage Tank Containers, and 24 Generator Terminals.
Combat Patrol: Blood Angels
Held in reserve until the last minute, when it deep-strikes straight into your shopping basket, Combat Patrol: Blood Angels is here. The Sons of Sanguinius storm into this game mode with a furious force comprised of a Blood Angels Captain, six Sanguinary Guard, and 10 Assault Intercessors, plus two sets of Blood Angels upgrade sprues and a transfer sheet with 540 decals.
Everything above is available to pre-order today, on a two-week pre-order window.