Ever since the announcement of King Brodd, the thudding tread of gigantic feet has kept the Mortal Realms shaking with fear, anticipation, and actual seismic tremors. But the return of this colossal tyrant was just the beginning – another new Mega-Gargant is ready to stride forth.
King Brodd is the most mighty of monarchs, and to prove that might truly makes right, he has summoned the Beast-smasher Mega-Gargants to his cause. Together, they’ll create a gargant stomp powerful enough to wage war against the heavens themselves, and claim revenge for the death of Behemat.
The primal energies of the great Waaagh! that radiate from Ghur has affected some Mega-Gargants so profoundly that they believe they can commune with Gorkamorka himself. These fanatical Beast-smashers cannot shake a single-minded obsession – to find and slay the most incredible beasts of the Mortal Realms, as the Twin-Headed God did before them.
Beast-smashers spend most of their days stomping about in a frenzy, lost in visions of the Age of Myth. In rare moments of clear-minded braggadocio, they will claim they are the closest of all gargants to the World Titan’s spirit.
In battle, they pulverise their foes with mighty Menhir Clubs – swinging with three mighty attacks that each wound on a 2+ and deal a grievous five wounds.
Gargants who are feeling lucky can aim a Beast-breaking Strike at the weakest spot of an enemy MONSTER, trading three attacks for one risky gamble that changes the Damage characteristic of their Menhir Club to 5D6 – enough on average to deal a killer blow to all but the most mighty of adversaries.
The forces of Destruction can also trade all their shiny stuff to hire a named Beast-smasher known as Odo Godswallow. This mercenary is a bloodthirsty oaf of surprisingly deep insight – at least when it comes to killing monsters.
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