This year Warhammer is back at Gen Con, the longest-running tabletop gaming event in North America, and we’re already in the convention mood with a chilling new season of Warhammer Underworlds and the reveal of Kill Team’s next starter set.
You may remember from our recent roadmap that Kill Team: Octarius is only the first major release for the brand new edition of the game, and now seems like an excellent time to lift the lid on the upcoming expansion.
Kill Team: Chalnath leaves the mayhem of the Octarius Sector for a maligned corner of Imperium Nihilus, where benighted worlds trapped behind the Great Rift lose faith in the Emperor and turn to xenos allies for salvation.
A wayward Adepta Sororitas fleet from a passing War of Faith finds itself in the Vedik System largely by chance, discovering a core world rife with xenos corruption. Among the kill teams deployed to the surface are bands of Novitiates, zealous Battle Sisters in training looking to prove themselves worthy of advancement.
These lighter-armed and armoured teams train aspirants for many of the Adepta Sororitas’ minor Orders, and they carry a wide variety of holy relics into battle.
This is a totally new kit for a Battle Sisters unit we’ve never seen before. As with the Ork Kommandos and the Death Korps of Krieg before them, the Novitiates have been designed specifically for games of Kill Team, and they come with immense flexibility in terms of loadout and posing.
After being chased out of the system, the T’au return with a fleet of their own. Kill teams of specialised Pathfinders form the vanguard, using new equipment and advanced technology to undermine the Imperium’s military strength.
Pathfinders are experts at infiltration and reconnaissance. They carry high-powered weapons – which they use to spring ambushes – while drones provide accurate support at the hands of a specialist controller.
This is an update to the existing T’au Pathfinder kit, which comes with a comprehensive upgrade sprue to add a great number of options to an already-flexible squad. There are new heads, weaponry, upgrades, and all the gadgets a high-tech team of incredibly skilled operators could need.
As well as being perfect for skirmish games in the far future, you’ll also be able to deploy both of these units in full games of Warhammer 40,000.
Speaking of which…
Kill Team: Chalnath contains a full complement of Imperial ruins to fill your killzone, with plenty of Vantage Points and Obscuring terrain.
Inside the box, you’ll find a Rules Manual that includes nine new missions, covering everything from broadcasting propaganda to launching missile strikes against your opponents. The book also contains expanded rules for both squads in the box, with a whole host of bespoke Strategic Ploys, Battle Honours, and more – like we saw for the two factions in the Kill Team: Octarius launch box.
We’ll have more intel on Kill Team: Chalnath shortly. But in the meantime, don’t forget to pick up the Kill Team Core Book and Compendium to get right into the new edition of 41st Millennium skirmish combat.
If you’ve been enjoying our Gen Con coverage so far, stay tuned as we’ve got even more jaw-dropping reveals on the way very soon.