The new edition of Kill Team has been out for a few weeks now, with thousands of games played and loads of community feedback coming in about the streamlined rules, kill teams, and new mission packs.
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In this first update to the core game, the changes are relatively minor and focus more on smoothing out the general game experience ahead of this month’s major tournaments – the World Championships of Warhammer being chief among them. This is a vital step in constructing the next quarterly update, giving time for battle data to roll in and the playtesting of new rules updates to begin.
But that’s not all – if you’re looking for new challenges, a series of brand new missions using the Joint Ops rules is also available for download. Like other Joint Ops, the Deadly Sniper mission pack pits one or two players against a horde of NPOs – Non-Player Operatives – whose actions are controlled by a tight set of behaviours that dictate where they move and when they attack.
The twist is that this pack introduces – you guessed it – a lethal marksman sitting high up in the ruins of Volkus, whose mastery of stealth and silent assassination make them a troublesome target to overcome. Three sequential missions tell the story of your operatives’ battle against this expert sniper, and culminate in a deadly standoff at their last bastion.
Check back with us in a few months’ time for the latest balance adjustments to Kill Team.